Tag: Wii
Return of the point-and-click adventure game – Indiana Jones
In the last two days, I’ve written about the return of the Sam & Max and Monkey Island™ series as part of a revitalization of the point-and-click adventure genre of video games. Now we turn our attention to…
Indiana Jones and the Fate of Atlantis
One often overlooked entry in the world of LucasArts point-and-click adventures is Indiana Jones and the Fate of Atlantis. It is one of the few Indiana Jones games that has actually been good. On top of that, it’s a great point-and-click adventure. Screenshots:


Unlike the Sam & Max and Monkey Island™ series, Indiana Jones and the Fate of Atlantis has not been remade in HD, 3-D, or any other D. However, you can still enjoy this incredibly fun game on your Nintendo Wii by way of the new Indiana Jones and the Staff of Kings game.
While Indiana Jones and the Staff of Kings is a clumsy game crippled by unnecessary Wii motion controls (too much waggling and flailing for my tastes), it comes with the bonus feature of the entire Indiana Jones and the Fate of Atlantis.
When you first launch Staff of Kings, you’ll see the option to play Fate of Atlantis tucked away in its menus. Unfortunately, you’re required to unlock it by playing Staff of Kings. I tried and became too frustrated with the controls to even get past the first 15 minutes of the game. Fortunately, the generous programmers at LucasArts included a code you can enter to unlock Fate of Atlantis without ever playing Staff of Kings. Here’s the code:
While holding down Z on the Staff of Kings Main Menu, press A, UP, UP, B, DOWN, DOWN, LEFT, RIGHT, LEFT, B
That will instantly make available for playing the full game of Indiana Jones and the Fate of Atlantis where you can help guide Indy through a fun adventure filled with artifacts, Nazis, and a few snakes. Unfortunately, you’ll need to enter the code every time you start up the game. Fortunately, it’s easy to memorize.
Playing Fate of Atlantis with the Wiimote is a natural fit and a ton of fun. Staff of Kings is available for purchase for just $37 and, in my opinion, Fate of Atlantis is worth that price alone. You can simply consider getting Staff of Kings as a bonus feature.
What are your thoughts on Indiana Jones and the Fate of Atlantis (and all of the other terrible Indiana Jones games ever made)? Comments!
Next up in tomorrow’s post… My wish-list for the future!
TweetReturn of the point-and-click adventure game – Monkey Island™
Yesterday, I began a series of posts about the return of my favorite genre of video games, the point-and-click adventure, with some thoughts on the newest games featuring Sam & Max.
Now get your breath mints ready as we head for Melee Island™ and…
The Secret of Monkey Island™: Special Edition
No fan of point-and-click adventures can resist any game with Monkey Island™ in the title. Much to the surprise of such fans, two new games are now available for consumption following the adventures of Guybrush Threepwood, Mighty Pirate™ in his quest to defeat the Ghost Pirate LeChuck.
First up: The Secret of Monkey Island™: Special Edition has hit XBox 360 via XBox Live Arcade. It’s a remake of the original with redrawn HD graphics, a new musical score, and plenty of fantastic voice acting.
The gameplay of the Special Edition is fantastic. It feels just like the original, even with having to drag a pointer around the screen using the XBox analog joystick. The selection of commands (“Look at”, “Talk to”, etc) is a little bit clunky, requiring the use either a drop down menu or the directional pad. But other than that, the new version performs well.
Unfortunately, the new graphics leave something to be desired. Here is a comparison image between the original and the Special Edition (click the bottom one to enlarge it in a new window):

The graphics have been (more or less) faithfully recreated, replacing pixelated graphics with sharp, crisp HD images. However, in many cases, some visual comedy elements have been replaced with uninspired artwork lacking the same style and flair of the original. Sometimes it works, sometimes it doesn’t. It seems like the artists in the new version took some artistic liberties in places where it wasn’t necessary.
But all of the most important elements remain accurate, or improved upon, so I can’t complain too much about the artistic style of the Special Edition. In fact, one artistic decision that did work for me was to replace the old semi-realistic close-ups of people with new animated ones. Here’s an example:

The coolest feature of the Special Edition is the ability to seamlessly switch back and forth between the classic and new versions of the game. By hitting the Back button on the XBox 360 controller, the screen shifts and zooms, allowing you to get the original pixelated experience and the HD graphics all at once. Groovy.
There are also a number of visual references to other LucasArts point-and-click adventure games scattered throughout the Special Edition. I won’t spoil them for you here, but it was nice to see a few familiar characters hidden amongst the scenery.
If you’re not familiar with the original game’s puzzles, you’ll likely beat it in around 6-7 hours. If you’re one to get stuck a lot in this type of game, the Special Edition will guide you along with its built-in hint system. No need to head to GameFAQs every few minutes. Of course, if you already know how to navigate you’re way through the game, you’ll likely conquer it in a couple of hours or less.
And if you don’t have an XBox 360 or would like to take Guybrush and the gang with you on the go, you can also play The Secret of Monkey Island™: Special Edition on your iPhone or iPod Touch.
But this isn’t the only new entry into the Monkey Island™ saga…
Tales of Monkey Island™
Like with the new Sam and Max series, Telltale Games is bringing the whole Monkey Island™ world back to life, but this time with 3-D graphics. The first episode in the new Tales of Monkey Island™ series is available for download now exclusively on the Nintendo Wii via WiiWare. Screenshots:


I’ve only played the first 15 minutes of this game so far, but it seems like a decent variation on the Monkey Island™ series. The voice acting is good, though the audio quality is a bit rough. Likewise, the game’s frame rate seems to be low, causing the game to be quite choppy at times. I’m not sure if Telltale Games pushed the Wii’s processing power limits (judging from the seemingly low polygon count of objects, I doubt it) or if there’s just some other problem with the game.
Like Telltale’s Sam & Max series, the dialogue trees in this game appear to have issues. You pick one phrase and Guybrush says something similar, but not quite as funny. It’s kind of baffling.
At $10 per episode, the price is steep. If this game is anything like the Sam and Max series from Telltale Games, I imagine I’ll get around 2 hours of gameplay out of each episode. Comparing that to the $10 I paid for 6-7 hours of playing The Secret of Monkey Island™: Special Edition and it doesn’t quite seem worth it. Even worse is that you can purchase all five episodes on PC for around $35. Why do Wii players pay a premium?
Even with the high cost, I simply couldn’t resist this purchase and will likely continue to buy the episodes as they’re released. But if you’re not a huge fan of Monkey Island™ or point-and-click adventures, I’d advise that you steer clear of this one for now, at least until the price drops.
Monkey Island™ 2 Special-Uber Edition
Some Germans have created a fantastic concept of what they’d like to see out of a Special Edition-style remake of Monkey Island™ 2. While this is essentially a fan’s hopes and wishes, it is extraordinarily well made:
We can only hope that LucasArts sees this (I’m sure they will) and decides to go down this path (not likely) in creating the next Monkey Island™ game.
Have you played any of the Monkey Island games, new or old? Comment!
Next up in tomorrow’s post… Indiana Jones and the Fate of Atlantis!
TweetReturn of the point-and-click adventure game – Sam & Max
When the Nintendo Wii was announced to have a mouse-like controller/remote several years ago, my initial reaction was hope for the return of point-and-click adventures. Out of all game genres, this comedy-filled play-at-your-own pace style of gameplay suits me best. These games are simply fun. There’s no dying or game over screen. You simply navigate through endlessly-detailed locales, talking to zany characters via amusing conversation trees, and even occasionally use your brain to solve puzzles using inventory items in inventive ways.
The best point-and-click adventures came from LucasArts. Classic titles like Sam & Max Hit the Road, The Secret of Monkey Island™, Day of the Tentacle, and Indiana Jones and the Fate of Atlantis really embodied everything that the genre is all about. Unfortunately, likely do the increasing popularity of gaming consoles, the genre faded away toward the end of the ’90s.
But now, point-and-click adventures are finally making a comeback, not only on the Nintendo Wii, which allows for traditional point-and-click interaction using its Wiimote, but also on the XBox 360. One-by-one, classic characters are finding new life off of the computer and onto televisions everywhere.
In a series of posts over the next few days, I will explore this return of the point-and-click adventure beginning with…
Sam & Max
Sam & Max Hit the Road was a hilariously bizarre point-and-click adventure computer game from LucasArts that followed an anthropomorphic dog and rabbity-thing through various capers in a film noir meets Saturday morning cartoon kind of way. Screenshot:

Now, Telltale Games has released two volumes of new “episodes” featuring the duo, rendered in 3-D that still holds mostly true to the 2-D style of the original. The first volume (Sam & Max Save the World) is available on PC, Nintendo Wii, and XBox 360 (via XBox Live Arcade). The second volume (Sam & Max Beyond Time & Space) is currently only available on PC but is coming to the other two platforms “soon.” Screenshot:

I believe Telltale Games can be credited for the resurrection of point-and-click adventures. Prior to the release of Sam & Max Save the World, gamers were completely without any interesting or worthwhile additions to the genre.
I’ve played through the entire first volume of this new Sam & Max series and found it to be about 95% accurate to what the original LucasArts games were all about. It was full of inane comedy that often makes no sense, crazy characters, and a bizarre array of inventory items that ultimately come in handy.
TweetLimited-time Wii Punch-Out!! discount from Amazon
When Punch-Out!! was released for Nintendo Wii, I bought it immediately along with the Amazon-exclusive Contender Kit, which I previously wrote about here. The game is fantastic and the metal King Hippo crown alone is worth the Contender Kit’s price tag.
Well now Amazon is offering a limited-time, limited-quantity discount if you buy both items together. Enter code PUNCHKIT at checkout and you’ll receive 50% off of the Contender Kit.
That means you save around $15 off of the King Kippo crown, boxer shorts, punching bag, and chocolate bar. Good deal.
TweetLooking to destroy your TV? Get the new Wii Bowling Ball! No, really.
For those who thought the Wii had it all, here’s the new Wii Bowling Ball from CTA Digital. Yes, this is a real product. No, CTA Digital will not reimburse you after you cause thousands of dollars of damage.
From ctadigital.com:
This ultra-realistic accessory, allows you to mimic all the critical motions a ‘striking’ performance requires. This Wii peripheral is the first of its kind to be fashioned after an authentic bowling ball, turning your wii-mote into the optimum performance-enhancing accessory! To operate simply press the release button to open the ball in half, place the Wii remote inside and close the ball. Once the remote is set inside, plug the three holes with your fingers, as you would a bowling ball. Lastly, make sure to wear the wrist strap securely around your wrist, this will prevent the ball from accidently flying out of your hand, and you are ready to bowl virtual strikes like a Pro!
I think that last point really should have been the first. Even with a wristband, I wouldn’t trust myself not to launch this thing right through my HDTV. It’s quite clear that the makers of this new accessory, CTA Digital, are worried about the potential of that happening:
From ctadigital.com:
Even though holding and bowling the ball is so like-like to the actual sport, never, ever release the ball!!
CTA Digital, Inc. will NOT be liable for any damage to your TV, home appliances, and/or accidents caused by these accessories.
USE EXTREME CAUTION WHEN USING THIS PRODUCT. CTA DIGITAL, INC IS NOT AND WILL NOT BE HELD RESPONSIBLE FOR ANY DAMAGES RESULTING FROM THE BOWLING BALL ATTACHMENT
If you need four warnings about the safety of your product on your web site, including one written in all caps, there’s likely a design flaw.
Tweet



