Tag: video game
Gene Splicing at Home – Bioshock EVE Hypo Syringe Prop Replica
Ever been to Rapture? Want to become a splicer? Here’s your chance.
Straight out of the hit video game Bioshock comes a new prop replica of the EVE hypodermic syringes/needles that give your character a much-needed boost.
Definitely not one for the kids. Note that it’s never referred to as a “toy” anywhere. But it’s still pretty darn cool.
From bigbadtoystore.com:
As seen in the hit video game and its highly anticipated forthcoming sequel, this has LED lights and is over 8″ tall. Features all the detail and weathering just like you see in Rapture. This replica is cast in clear plastic and lights up when you press the button on top of the syringe.
It’s available for pre-order here and here.
TweetReview: New Ghostbusters video game lives up to all expectations
Ghostbusters has been one of my all-time favorite movies for as long as I can remember. It was released when I was just 3 years old, so I obviously don’t remember its release, but since it has been around for nearly my entire life, I essentially grew up with the characters of Ray, Egon, Peter, Winston, Janine, and the rest of the gang. In addition, my childhood included regularly watching The Real Ghostbusters cartoon series, playing with Ghostbusters action figures, and even sporting my own toy proton pack and ghost trap. Basically, I’ve been a Ghostbusters fanboy my entire life.
So when I first heard that a new Ghostbusters game was in development for release 25 years after the first film came out and it would feature the original cast lending their likenesses, voices, and writing talents to the game, I was obviously very excited. Now, after a few months of delays, Ghostbusters: The Video Game has finally found its way into my home.
The game was released in various forms on the XBox 360, Playstation 3, Nintendo Wii, Nintendo DS, and Playstation 2. From what I understand, the XBox 360 and Playstation 3 versions are nearly identical, offering the most realistic journey into the world of Ghostbusters. The Wii and PS2 versions follow mostly the same storyline but feature cartoony graphics. And the DS version is completely different. So, knowing all that, I bought the XBox 360 version, wanting to have the closest experience to a second Ghostbusters movie sequel as possible. As such, the review below applies only to the 360 version (but also likely applies for the similar Playstation 3 version as well).
I picked up the game at midnight on release night and immediately played for around two hours. From the opening cutscene, I was hooked. My hopes of reliving the same feelings evoked by the Ghostbusters films were fulfilled and then some. Ghostbusters: The Video Game is quite possibly the best movie-based game ever produced. Since most movie-based games are terrible, that may not be saying much, but if you’re a fan of the Ghostbusters films, there is nothing about this game you won’t enjoy.
It is a treat to hear actors Dan Akyroyd, Harold Ramis, Bill Murray, Ernie Hudson, Annie Potts, and a few others reprise their classic roles and really get into it. With the possible exception of Murray’s new portrayal of Dr. Peter Venkman, all of the actors sound like it was only yesterday that they last played these characters. Murray is a bit more low key than he once was, but still delivers funny one-liners and plenty of sappy romantic schtick.
The game developers did a fantastic job creating computer-animated versions of the actors. While they’re not photorealistic, they do capture the essence of each actor’s facial expressions enough to draw you into the moment, especially during the pre-rendered cutscenes (of which there are 11) that look and sound good enough to be spliced together to make a Ghostbusters animated short film.
The game does not place you in any of these well-known roles, but rather as a rookie Ghostbuster tagging along for the ride. While some may be upset that you don’t get to pick your favorite Ghostbuster to play as, I believe that the game designers made an excellent decision by placing you as a nameless third-party character. The playable character always takes a back seat to the real stars, which makes the game feel more like an interactive movie rather than a video game. It also allows the real Ghostbusters to almost-constantly talk back and forth, moving the story along while you run through the game. It’s like a never-ending playable cutscene.

The game features many recognizable movie characters, including Slimer, the Stay Puft Marshmallow Man, the Librarian, and many others that I won’t spoil here. There are also plenty of new characters (mostly enemies) that fit right in. Fans of the films will enjoy a return to many settings from the first film, including the Ghostbusters firehouse (of course), the Sedgewick Hotel, and a few others. These familiar settings are mixed in with new locations very well.

Since the game plays more like an interactive movie than a traditional video game, there isn’t a constant swarm of enemies. Instead, gamers will find themselves fighting enemies for a while, then walking around with the Ghostbusters for a while, exploring areas using a PKE meter, hunting for hidden artifacts and figuring out where to go next. It’s not an open world, but it does give you enough freedom to play at your own pace without fear of encountering too many baddies.
The game is a tad on the easy side and I recommend that avid gamers choose the “Professional” difficulty level. I played through on the “Experienced” (medium) difficulty and finished the game in 7 hours. So while the duration of the game is not as long as many, replayability is very high. Once you strap on your proton pack for the first time, you’ll want to go back and do it over and over again.
I haven’t had a chance to try the XBox LIVE online modes yet, which feature a number of “jobs” you can perform as a Ghostbuster, but they sound less fun than the main game. Unfortunately, only the Wii version features local co-op play so you’ll only be playing single-player on the 360 or PS3 without XBox LIVE.
Overall, hardcore gamers may describe Ghostbusters: The Video Game as too easy or too short, but hardcore fans of the Ghostbusters series will find nothing wrong with it. After finishing the game earlier today, I honestly felt like I just watched a non-existant Ghostbusters 3 film and a good one at that. I’ve read many times that the gang is actually making a third Ghostbusters film, but until that really happens (and I’ll only believe it when I see the first production still), this video game is the next best thing.
Finally, after so many years, I can truthfully say: Bustin’ makes me feel good.
TweetMONDAY MEDIA: T2 Arcade Game or the Only Good Terminator Video Game

Here’s another post leading up to the release of Terminator Salvation this week.
Despite the fact that the Terminator series of movies seems like a perfect fit to be made into a video game, with deadly machines fighting against humans, almost every game based on the franchise has been awful, with one exception…
T2 Arcade Game or the Only Good Terminator Video Game
The T2 Arcade Game was/is a fantastic shooter. It’s simple to play -- just grab one of the mounted uzi, pump in some quarters, pull the trigger, and you’re instantly blasting away at endoskeletons in the future in an effort to save the human race. The uzi is packed with plenty of vibrating punch that’s sure to leave your hand and wrist hurting after a while. That’s the sign of a great game.
I mean, how can a game not be fun with an awesome promo image like this one?
Unfortunately, the game didn’t translate to home versions very well. It was released in Super Nintendo, Genesis, Game Boy, and PC versions, but none of these were ever as fun as playing in the arcade, though using Nintendo’s Super Scope gun to play did help somewhat.
Here’s a glimpse at the Nintendo version:
But why is this the only good Terminator game ever made? There have been a TON of Terminator games produced over the years for nearly every home console ever invented, but they’ve all suffered from a severe lack of fun. Many were unplayable due to poor graphics, frustrating controls, or a combination of the two. Like this one:
Boring and repetitive. And then there’s Terminator chess:

While it’s true that many movie-based video games are simply awful, as they are usually rushed through development and production to ensure that they’re released at the same time (or before) the movie hits theaters, it still surprises me that so many bad Terminator-based games have been made. So I hope that somehow that the upcoming Terminator Salvation game succeeds where so many of its ancestors have failed.
TweetElectronic Arts Sends Journalists Illegal Weapons to Promote Godfather II Game
Journalists often receive fun and unique items with press kits to ensure that they pay attention to what’s being sent to them. But it looks like Electronic Arts wasn’t up on their weapons law when promoting their new Godfather II game…
From yahoo.com:
The game in question: Godfather II, a Grand Theft Auto-style adventure based on the famous movie. The offending item: a set of brass knuckles, mailed to video games journalists together with other goodies including a cigar, a silk handkerchief, and a book of matches. But while it nicely complements the game’s mafiosi theme, it also had the unfortunate side-effect of turning recipients of the mailing into criminals, as mere possession of brass knuckles is illegal in many states and can carry hefty penalties.
After blog GamePolitics expressed its consternation, the publisher began a flurry of hush-hush phone calls to arrange the return of the weapons. EA declined to comment beyond expressing a desire to assist journalists in proper disposal of the items.
How long before these end up on eBay?
TweetAlyssa Milano Joins Cast for Ghostbusters Video Game
Just a few days after it was reported that Sigourney Weaver would not have a role in the upcoming Ghostbusters video game, Alyssa Milano joins the cast…
From action-figure.com:
Atari unveils Alyssa Milano as the new love interest in the forthcoming blockbuster title Ghostbusters: The Video Game. Alyssa Milano is best known for her roles in long running successful television series “Who’s the Boss”, “Melrose Place”, “Charmed” and most recently “My Name Is Earl” to name a few. Milano joins members of the original cast from the beloved Ghostbusters movies to recreate the unique blend of humour and fright that established Ghostbusters as a pop culture sensation.
Ghostbusters: The Video Game prides itself in staying true to the Ghostbusters universe, so it just wouldn’t feel right if Bill Murray’s character, Dr. Peter Venkman, wasn’t turning on the charm. In Ghostbusters: The Video Game, he’s chasing one in particular: Dr. Ilyssa Selwyn is a smart and sassy archaeologist who doesn’t take too kindly to Dr. Venkman’s advances.
In the game, Milano’s character, Ilyssa Selwyn, is an expert in Sumerian and pre-Sumerian cultures and is visiting New York City as guest curator for the highly anticipated ‘World of Gozer’ exhibition opening in 1991 at the Natural History Museum. In the story line, Gozerian mythology has attracted a wide popular following since the still-unexplained events and attacks that occurred in the city in 1984. Ilyssa is working late at the museum the night before the opening when a cataclysmic force is unleashed and summons an ancient enemy back to New York City. Strange events continue to erupt around her: what secret does she know? It’s up to the Ghostbusters to help Ilyssa find the key and stop the forces of evil that threaten the balance of the universe. That’s if they can keep Peter Venkman from hitting on her every three minutes.
The June 16 release date for this game cannot come soon enough.
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