Game Companies Push Stereoscopic Gaming at 3D Entertainment Summit - Video Game News, Video Game Coverage, Video Game Updates, PC Game News, PC Game Coverage - GameDaily
In the past year, an increasing number of movies have been adopting new 3D technology, which when combined with special glasses, allow images to seemingly pop out of the screen. Beowulf, Journey to the Center of the Earth and Disneys Bolt are just a few that have implemented this 3D presentation. Now it would appear that the video game industry is getting closer to bringing this technology into peoples homes.
At the 3D Entertainment Summit in Los Angeles this week, U.K.-based Blitz Games Studios has unveiled its proprietary technology for true stereoscopic 3D games running on Xbox 360 and PS3. Andrew Oliver, CTO of Blitz Games Studios commented, “This is an incredibly exciting and huge step forward for videogames. Our BlitzTech technology will prove beyond all doubt that we are already doing what some industry experts have said is impossible on todays game consoles. Our highly tuned engine is capable of producing real-time interactive graphics that are close to offline rendered CG movie quality.”
He continued, “Many TV manufacturers are already selling sets capable of displaying 3D imagery and we envisage that these sets will rapidly gain popularity as content in the form of movies and games becomes available. Our technology allows for our games to run in both 2D and 3D in one version - by simply flicking a switch between them. It really has to be seen to be believed.”
While the Blitz technology requires TV sets capable of displaying 3D, another company at the Summit, Trioviz, claims that its 3D solution “can be used today on any movie or video that has been produced in stereoscopic 3-D or by using depth information contained in the images. For video games, specific information is polled from game data and used to produce the 3-D result in real-time. A wide range of parameters allows artistic directors and designers to easily get the visual result they need.” Besides its special Trioviz glasses, the company says no other equipment is required.
French game developer Darkworks, which is working on I Am Alive for Ubisoft, has already partnered with Trioviz to license its 3D technology in video games on PC and game consoles. As part of the partnership, Darkworks also agreed to work on an SDK to provide other game developers access to the technology, which will be ported to consoles and become available for major game engines.
Alexis Arragon, Product Development Manager of Darkworks said, “This technology allows us to provide an incredible 3D gaming experience on existing CRT, Plasma and LCD TVs. Were excited about the possibilities and opportunities that this will open up for us as game developers for consumers to enjoy. Full 3D gaming is the next revolution in videogames. Consumers will be amazed at the depth of experience that we can provide with this technology.”
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